![]() Another huge issue with this gun is the ammo: it runs dry after 4-5 shots and unlike other guns, picking up ammo does not refill it. The D.I.E Shockwave is the only wonder weapon as of now that can’t pack a punch and where you aren’t allowed to get the ammo mods for it like in the Die Machine map. ![]() If you’re playing trios or duos, then one of you should have the D.I.E Shockwave since the knockback can still help your teammates from the zombies when they get stuck in corners or when someone is reviving. The reason for this is because it stops killing zombies after round 10 and the knockback is not worth it, because you need damage (especially in holdout rooms where you will need two heavy damage weapons). I would recommend using the D.I.E Shockwave as a secondary weapon up to round 10-15 if you are playing solo or duo. The D.I.E Shockwave is effective at clearing out large groups of zombies instantly, which is incredibly useful for situations where you are cornered with no escape. TL DR - Wonder weapons in Warzone Outbreak D.I.E Shockwave This guide describes the easiest way to get each one and what round they will start being common drops while also describing the best wonder weapon to use depending on the number of players. The three wonder weapons you can get as of now are D.I.E, RAI K-84, and the Ray gun. * Ammunition Nation book 2 - needed for crafting all types of 7.When starting a new game of Warzone Outbreak, everyone’s goal is to get a wonder weapon as early as possible. More books have been added, more recipes are restricted until you find the right book, new books will spawn randomly Pipebombs have a larger blast radius against creaturesĪll bladed or piercing weapons can cause bleeding (mostly only affects animal hunting and PvP)Īny substantial hit to the leg can cause a temporary speed hit (move at 80% speed)Īny heavy blunt weapon (reinforced club, sledgehammer) can break a legĪll new shell and bullet types will spawn randomly Nails are used in making advanced tools (fire axe, iron pick, iron shovel)īasic weapon recipes tweaked somewhat (the spiked club now takes nails rather than ingots, the barbed club uses barbed wire)īuilding a Blunderbuss or Crossbow requires gun parts (ie a trigger mechanism) ![]() It requires metal strips, oil, cloth and nails. ![]() Tool repair kits are now needed for advanced tools (eg fire axe, iron pick). Gun parts can be made from various weapon components. Weapon repair kits now require gun parts too. 30-30)ħ.62 N uses the same shell and bullet as 7.62 but takes drastically more gunpowder The sniper rifle fires 7.62 N (short for 7.62 NATO or 7.62x51mm) rather than regular 7.62 (which I consider to be something weak like. 44, 7.62 and 12 gauge ammo require more gunpowder 44 bullet tip takes 2x as much lead as a 9mm, a. 44 bullet tips.ĭifferent shells and bullets require different amounts of metal (eg a. You need different bullets and shells for different calibres, there are now separate 9mm, 10mm, 7.62. Melee weapons do double damage (except for hands, chainsaw and augur) Zombie respawn delay is 1 day in city biomes, but more zombies spawnįeral zombies have substantially less health, but they still run at night Night zombie speeds are much lower, zombies will shamble slightly faster but will not run Zombies have 135 degree FoV rather than 180 (meaning you can avoid being spotted more easily) Combined changelist version 0.1 (For 7D2D a11.4)
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